Use this method to set the score of the specified user in a game sent as a normal message (bots only).
InputPeer) – Unique identifier of target chat.
32-bit) – Identifier of the sent message.
InputUser) – User identifier.
32-bit) – New score.
bool, optional) – Set this flag if the game message should be automatically edited to include the current scoreboard.
bool, optional) – Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters.
Updates– Object which is perceived by the client without a call on its part when an event occurs.