set_game_score()#
- Client.set_game_score()#
- Set the score of the specified user in a game. Usable by Users Bots- Parameters:
- user_id ( - int|- str) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str).
- score ( - int) – New score, must be non-negative.
- force ( - bool, optional) – Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters.
- disable_edit_message ( - bool, optional) – Pass True, if the game message should not be automatically edited to include the current scoreboard.
- chat_id ( - int|- str, optional) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str). Required if inline_message_id is not specified.
- message_id ( - int, optional) – Identifier of the sent message. Required if inline_message_id is not specified.
 
- Returns:
- Message|- bool– On success, if the message was sent by the bot, the edited message is returned, True otherwise.
 - Example - # Set new score await app.set_game_score(user_id, 1000) # Force set new score await app.set_game_score(user_id, 25, force=True)