Forwards messages by their IDs.
InputPeer) – Source of messages.
id (List of
32-bit) – IDs of messages.
random_id (List of
64-bit) – Random ID to prevent resending of messages.
InputPeer) – Destination peer.
bool, optional) – Whether to send messages silently (no notification will be triggered on the destination clients).
bool, optional) – Whether to send the message in background.
bool, optional) – When forwarding games, whether to include your score in the game.
32-bit, optional) – Scheduled message date for scheduled messages.
Updates– Object which is perceived by the client without a call on its part when an event occurs.